DEVLOG 2 (UPDATE 0.02)
Welcome to my 2nd devlog!
BUG FIXES:
Fixed collisions errors in levels 2-4.
Fixed a glitch where enemies arms do a 360 rotation around there body.
Patched a small bug where the music plays 5 decibels to loud and loops over and over.
PLANNED BUG FIXES:
When arrows land on certain surfaces they start rapidly rotating and glitching. (working on)
Improve the player death ragdoll as it is very VERY buggy. (nearly finished)
Fix collision glitches with transparent objects.
PLANNED FEATURES:
In Game UI Menu, featuring options and a home button. (I have added a Demo home button to level 1 and 2 for testing, and am currently working on the options menu)
Improved textures as they look a bit ugly and simple at the moment. (The skybox is now a gradient instead of a solid color making the game feel a little more fresh.)
Finish Chapter 2 (I have overhauled all of the Chapter 1 levels as i got complaints of difficulty and have added dynamic health/damage meaning enemies vary throughout each level)
Better enemies and more obstacles, challenges etc. (I have added interactable objects and am working on real water physics that slow the player down when inside of it. Not to mention a 1 new enemy has been added.)
NEW MAJOR FEATURES:
In game music demo for levels 1-2.
Home button demo for levels 1-2.
Heavy optimisations and game performance has been increased!
That's it for now and thank you!
Files
Get Archer Master
Archer Master
Status | In development |
Author | AusOscar |
Genre | Platformer |
More posts
- Update 0.01May 01, 2022
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